Hi DoTween users,
I'm wondering if there is a way to lock my character X and Z rotation when he is following a path.
I would basically to make him only rotate on the Y axis,=,
This way Orientation "To Path" would not make it bank in weird way when he is going down stairs...
I am not sure how I can override the waypoints tween transform results after each frame...
In the "Path Tween Options", it would be nice to have checkboxes to decide which axis can't be influenced by the Orientation settings,
or there is a way to do it programatically?
Cheers