Dotween pro/ playing all by id at runtime doesnt working as expected.
I have 2 dotweenanimation component for an object.
and when I wantto play only one tween. both tween playing.
so how can I play and pause Dotweenaniamtion components individually at runtime ?
this is my code. and there is no accessviolation error. but no animation works or all works by sequence order.
eg I run this code dotweenanims[1].play() dotweenanims[0] also plays.
DOTweenAnimation[] dotweenanims;
foreach (GameObject e in gameObjects)
{
//DOTween.Play(e,"p2");
dotweenanims = e.GetComponents<DOTweenAnimation>();
//
//DOTween.Play("p2");
dotweenanims[1].DOPlay();
}