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DOTween & DOTween Pro / Updating a tween every frame base on User Input
« on: April 22, 2015, 05:25:40 AM »
I was wondering what the best way to constantly update a tween would be. For example, I want to tween a space-ships rotation based on user input which can constantly change.
I'm not sure if DOTween would end up creating a ton of tweens for the same value, or if it would just overwrite the previous tween, but I figured it might be acceptable to just call transform.DoRotate() every frame.
I'm not sure if DOTween would end up creating a ton of tweens for the same value, or if it would just overwrite the previous tween, but I figured it might be acceptable to just call transform.DoRotate() every frame.