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DOTween & DOTween Pro / Re: DOTween Pro Path camera support
« on: September 23, 2015, 05:38:48 PM »
Never mind 2nd request. I just realized I could just animate a game object on a 2nd path and tell original object to look at this target
Still in need of axis locking option but for now I added a separate component that resets local Z rotation to 0 in LateUpdate()
Still in need of axis locking option but for now I added a separate component that resets local Z rotation to 0 in LateUpdate()