Hey, Daniele!
Is it possible to determine if some DOTweenAnimation instance was played to the end without using OnComplete?
I have bunch of objects with DOTweenAnimation on them. And they have AutoPlay enabled & AutoKill disabled.
The goal - make DOTweenAnimation play on every object (re-)activation.
It works for the first time (when object if activated first time), but when I de-activate and re-activate it back I'd like to play animation again (rewind and play). I guess I should do it in the OnEnable MonoBehaviour callback and looks like I'm missing some obvious option as always, but I can't figure out how to check if DOTweenAnimation was played to the end to rewind it and re-play only when it was fully played, but not in the first time %)
I hope I didn't confused you even more with such fuzzy description =D
Cheers!