changing value of tween runtime before play it.
« on: June 19, 2016, 01:02:22 PM »
DOTweenAnimation dotweenanim=gameObject.GetComponent<DOTweenAnimation>();
        dotweenanim.endValueColor = new Color(0.50f, 1.0f, 0.0f,1f);

I see the change of color in inspector.
but when I attempt to play the tween it plays the old color. what should I do to notify the Dotweenpro (eg. "hey my dotweenpro" the endcolor has been changed. you should take care of this.)

any clue ?