Standard Unity TextMesh support
« on: April 18, 2016, 04:44:21 AM »
Hey, I'm looking to tween the color on a TextMesh I have, but as far as I can tell there are no shortcuts to make that possible at the moment. I see that if I was using TextMeshPro it would be possible, but not for the built-in base TextMesh. Is that right? Are there plans to support the built-in TextMesh in the future?