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DoTween Path issue with NGUI Sprites
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DoTween Path issue with NGUI Sprites
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RunJumpFall
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DoTween Path issue with NGUI Sprites
«
on:
March 25, 2016, 11:11:15 PM »
Hello everyone,
A new DoTween Pro user here and so far the tool has been a charm to work with.
I am facing a strange bug with applying the Path Animator with NGUI sprites.
When I run my 2D based project, the sprite rotates to 90 degrees on the Y-axis this making it invisible as it can no longer be seen.
I have tried locking the rotation but to no avail.
NB: Unity based Sprites work perfectly well.
Has anyone encountered this strange bug ?
Thanks
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Daniele
Dr. Admin, I presume
378
Re: DoTween Path issue with NGUI Sprites
«
Reply #1 on:
March 28, 2016, 01:10:18 AM »
Hi,
Uhmm I believe it might be because NGUI sprites use a different axis order than Unity's. Can you set it inside a parent, rotate it so it uses the same axis as Unity, and tween the parent?
Cheers,
Daniele
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DEMIGIANT
RunJumpFall
5
Re: DoTween Path issue with NGUI Sprites
«
Reply #2 on:
March 30, 2016, 08:21:14 AM »
Thanks Daniele,
I decided to avoid using NGUI sprites just for the sake of consistency.
Regards
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