myTransform.DOMoveX(3, 2).SetEase(Ease.OutQuad);myTransform.DOMoveY(3, 2).SetEase(Ease.InQuad);
myTransform.DOBlendableMoveBy(new Vector3(3,0,0), 2);myTransform.DOBlendableMoveBy(new Vector3(0,3,0), 1).SetLoops(2, LoopType.Yoyo);