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DOTween & DOTween Pro / Re: Changing Duration After Start
« on: February 01, 2016, 06:50:05 PM »
I'm a *very* new DOTween User, so I may be off base here, but... To slow the tween down, I'd think you could simply set its time scale prior to the PlayBackwards() call. So, something like this:
Code: [Select]
else if (transform.position.z > initialPositionZ)
{
forwardBoostTween.timeScale = 0.5f;
forwardBoostTween.SetEase(forwardBoostEase)
.PlayBackwards();
}