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DOTween & DOTween Pro / Re: Start a tween on another object from a trigger.
« on: April 11, 2016, 08:48:07 PM »
P.S. If using DOTween Pro, remember to set the tween as paused (and even disable autoKill if you plan to call it multiple time, in which case you'll need DOTween.Restart("key") instead of just Play)