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Topics - rz_chorus

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I am trying to create a path animation using the path waypoint editor and make the movement local to a parented gameobject but it is not working. I cant use world position as my ui content is scaled depending on the screen size of a mobile device. I believe to get it working i just need to check "Local Movement" on Path Tween Options but it doesnt seem to work as when i play the animation the path just suddenly jumps somewhere else. Am i doing it wrongly?

edit: using v0.9.255

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Can dotween pro already do this? It would be very beneficial to tweak an animation's parameters and see it in realtime especially when im working with my artists on getting the exact feel. It quite a pain to have to unplay, tweak, play again n go through the process of triggering the animation only to just modify for example the duration. I know i could probably just script it myself but then it defeats the purpose of me getting Pro and using the Animation component. (Other then the amazing path editor of course)

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