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DOTween & DOTween Pro / Infinite Rotation - only colliders rotating
« on: December 08, 2015, 01:57:18 PM »
Hi,
I have a parent Object called Rotor containing a few children with colldiers. I attached a Dotween Component to Rotor and set it to Rotation. The rotation is infinite and 360 Degrees. I saved the object as a prefab. When pressing play only the colliders are rotating in Edit-View, Game-View is not moving.
I created the Objects with ProBuilder.
I have been using Dotween mostly in Code, but recently found the components very handy. Is there anything I have to set up differently when using Dotween as a component?
Greetings
Habsi
I have a parent Object called Rotor containing a few children with colldiers. I attached a Dotween Component to Rotor and set it to Rotation. The rotation is infinite and 360 Degrees. I saved the object as a prefab. When pressing play only the colliders are rotating in Edit-View, Game-View is not moving.
I created the Objects with ProBuilder.
I have been using Dotween mostly in Code, but recently found the components very handy. Is there anything I have to set up differently when using Dotween as a component?
Greetings
Habsi