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DOTween & DOTween Pro / Re: Check Waypoints of a Path Tween
« on: May 13, 2015, 10:29:50 PM »
That's okay.
I've changed my code which now always spawns the enemy at the same location and then controls his position using the GoTo, this has solved the issue of the waypoints getting messed about.
If you can think of any better ways that'd be awesome!
Thanks.
I've changed my code which now always spawns the enemy at the same location and then controls his position using the GoTo, this has solved the issue of the waypoints getting messed about.
If you can think of any better ways that'd be awesome!
Thanks.