Demigiant Forum
Unity Assets => DOTween & DOTween Pro => Topic started by: Culzean on July 05, 2015, 06:22:34 PM
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I am trying to use .DOGoto(progress, play) and carrying on playing, but I can't find a way to check the progress of an active tween. Is there something I'm missing?
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myTween.Elapsed() (http://dotween.demigiant.com/documentation.php?api=Elapsed), with optional parameter to consider loops or not :)