Demigiant Forum

Unity Assets => DOTween & DOTween Pro => Topic started by: chainsawpenguin on June 03, 2016, 09:03:22 PM

Title: Just slightly off...
Post by: chainsawpenguin on June 03, 2016, 09:03:22 PM
Good morning, team!

When I run a scene as a standalone scene, the timings of everything play out perfectly. However, when I start that scene from a different scene (SceneManager.LoadScene), the timings are just a little... off. Some of my animations are playing too soon, and at least one is playing too late. Not by a lot, they're off by a second or so at most, but that's enough to cause the finished result to look wonky.

Any ideas how I can start to address this?
Title: Re: Just slightly off...
Post by: Daniele on June 04, 2016, 12:52:45 AM
Hi,

Loading a scene or starting it as the first one has no effects on animations. Maybe there's something else causing them to start or to be created sooner or later? If you have more info let me know.

Cheers,
Daniele
Title: Re: Just slightly off...
Post by: chainsawpenguin on June 04, 2016, 09:06:53 AM
Interesting.  Hmmm...

Daniele, I know you're super busy, but is there any way I can send you a sample file? I'm banging my head trying to figure out what might be throwing the timing off when I load the scene dynamically.

Thanks for the feedback!

chainsaw
Title: Re: Just slightly off...
Post by: Daniele on June 05, 2016, 11:53:03 AM
Hi!

Send it :) You can attach it directly here if you want, or otherwise send it to me via mail.

Cheers,
Daniele