Demigiant Forum

Unity Assets => DOTween & DOTween Pro => Topic started by: standalonec on July 22, 2015, 09:43:44 AM

Title: SetActive the gameObject after Complete the tween
Post by: standalonec on July 22, 2015, 09:43:44 AM
Is there any better ways to SetActive the gameObject after Complete the tween rather than call a function which is SetActive only from OnComplete(SetActiveFunction)?
Title: Re: SetActive the gameObject after Complete the tween
Post by: Daniele on August 04, 2015, 05:54:33 PM
Hi,


Nope, calling a function is the best way.