Demigiant Forum
		Unity Assets => DOTween & DOTween Pro => Topic started by: gegagome on June 11, 2016, 09:26:26 PM
		
			
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				Hello there
 
 How are you doing?
 
 I have a vertical layout group that consists of the letters in the alphabet.
 
 Users can do either of these two options:
 - vertically scroll letters
 - use the center letter. Depending on whether they drag the letter left/right it sends a message to the following method by passing a letter index (a List) so a letter is moved and centered in the vertical layout group.
 
 public void LetterInterval (int value) {
 float offset = value * LetterHeight;
 float offsetMin = _rectHeight + offset;
 float offsetMax = offset;
 
 //		Debug.Log(offsetMin);
 //		Debug.Log(offsetMax);
 
 DOTween.To(() => _rectForVerticalLayoutGroup.offsetMin, x => _rectForVerticalLayoutGroup.offsetMin = x, new Vector2(0f, offsetMin), _CENTERING_TIME).SetEase(Ease.InOutCubic);
 DOTween.To(() => _rectForVerticalLayoutGroup.offsetMax, x => _rectForVerticalLayoutGroup.offsetMax = x, new Vector2(0f, offsetMax), _CENTERING_TIME).SetEase(Ease.InOutCubic);
 }
 
 PROBLEM is that moving the vertical layout group kind of spikes the physics 2d in the profile, but more importantly going from A back to Z causes a serious expensive on an iPhone 6 Plus. It jumps from 23% to 50%. See the video:
 
 https://www.dropbox.com/s/q8rdh3zann5tal4/video%20of%20tweening.mov?dl=0
 
 My solution is to store the Sequence, but I am unsure how you store a lambda, given the final value is not always known.
 
 Hope that makes sense.
 
 Thanks
 German