Demigiant Forum
Unity Assets => DOTween & DOTween Pro => Topic started by: chamilion on December 10, 2015, 02:47:12 AM
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Hi,
I'm new to Unity and DOTween. I have a very simple gameobject prefab that is instantiated at the beginning of the game and DOMove is called on mouse click to move it's transform. It works perfectly, however when I click out of Unity to a different Windows tab and click back into Unity, the prefab moves back to it's original position. Is this suppose to happen? How do I keep it at it's end position? Any relevant info on how all this works would be helpful. Thanks!
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Hi,
I can't replicate this issue. But you mean it happens in the Unity Editor? Or in builds? Can you tell me more?
Cheers,
Daniele
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It happens in the build when I press play. Testing it further, I don't think my issue has anything to do with the DOMove as it also occurs if I simply change the transform of the gameobject to a new vector (without Tweening). The gameobject is a child of the UI grid layout, so I'm thinking maybe that is my problem? I'll need to look into this more...
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That is very weird. Maybe there's a bug where the grid layout is somehow shrinked when Unity loses focus, or its internal areas get messed up. Did you try it on the latest Unity 5.3?